Atomics.wait()
The Atomics.wait() static
method verifies that a shared memory location still contains a
given value and if so sleeps, awaiting a wake-up notification or times out. It returns a string which
is either "ok", "not-equal", or "timed-out".
Note: This operation only works with an Int32Array or BigInt64Array that views a SharedArrayBuffer, and may not be allowed on the main thread.
For a non-blocking, asynchronous version of this method, see Atomics.waitAsync().
Syntax
Atomics.wait(typedArray, index, value)
Atomics.wait(typedArray, index, value, timeout)
Parameters
typedArray-
An
Int32ArrayorBigInt64Arraythat views aSharedArrayBuffer. index-
The position in the
typedArrayto wait on. value-
The expected value to test.
timeoutOptional-
Time to wait in milliseconds.
NaN(and values that get converted toNaN, such asundefined) becomesInfinity. Negative values become0.
Return value
A string which is either "ok", "not-equal", or "timed-out".
Exceptions
TypeError-
Thrown in one of the following cases:
- If
typedArrayis not anInt32ArrayorBigInt64Arraythat views aSharedArrayBuffer. - If the current thread cannot be blocked (for example, because it's the main thread).
- If
RangeError-
Thrown if
indexis out of bounds in thetypedArray.
Examples
Using wait()
Given a shared Int32Array:
const sab = new SharedArrayBuffer(1024);
const int32 = new Int32Array(sab);
A reading thread is sleeping and waiting on location 0 which is expected to be 0. As long as that is true, it will not go on. However, once the writing thread has stored a new value, it will be notified by the writing thread and return the new value (123).
Atomics.wait(int32, 0, 0);
console.log(int32[0]); // 123
A writing thread stores a new value and notifies the waiting thread once it has written:
console.log(int32[0]); // 0;
Atomics.store(int32, 0, 123);
Atomics.notify(int32, 0, 1);
Specifications
| Specification |
|---|
| ECMAScript Language Specification # sec-atomics.wait |
Browser compatibility
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