WebGLContextEvent: WebGLContextEvent() constructor
The WebGLContextEvent() constructor creates a new WebGLContextEvent object.
Note: You typically don't need to call this constructor; the browser creates these objects automatically when WebGL context events get fired. To manually trigger a webglcontextlost event, use WEBGL_lose_context.loseContext().
Syntax
js
new WebGLContextEvent(type, options)
Parameters
type-
A string indicating the type of the event. It is case-sensitive and should be one of
webglcontextcreationerror,webglcontextlost, orwebglcontextrestored. optionsOptional-
An object that, in addition to the properties defined in
Event(), has the following properties:statusMessageOptional-
A string with additional status information. It defaults to the empty string (
"").
Return value
A new WebGLContextEvent object.
Specifications
| Specification |
|---|
| WebGL Specification # 5.15 |
Browser compatibility
| desktop | mobile | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
WebGLContextEvent() constructor | |||||||||||