GPUPipelineError: GPUPipelineError() constructor
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The GPUPipelineError() constructor creates a new
GPUPipelineError object instance.
Syntax
new GPUPipelineError(message, options)
Parameters
messageOptional-
A string providing a human-readable message that explains why the error occurred. If not specified,
messagedefaults to an empty string (""). options-
An object, which can contain the following properties:
reason-
An enumerated value that defines the reason the pipeline creation failed in a machine-readable way. The value can be one of:
"internal": Pipeline creation failed because of an internal error (seeGPUInternalErrorfor more information about these kinds of error)."validation": Pipeline creation failed because of a validation error (seeGPUValidationErrorfor more information about these kinds of error).
Examples
A developer would not manually use the constructor to create a GPUPipelineError object. The user agent uses this constructor to create an appropriate object when a Promise returned by a GPUDevice.createComputePipelineAsync() or GPUDevice.createRenderPipelineAsync() call rejects, signalling a pipeline failure.
See the main GPUPipelineError page for an example involving a GPUPipelineError object instance.
Specifications
| Specification |
|---|
| WebGPU # dom-gpupipelineerror-constructor |
Browser compatibility
| desktop | mobile | server | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
GPUPipelineError() constructor | ||||||||||||
message parameter is optional | ||||||||||||