idle.queryState()
Returns "locked" if the system is locked, "idle" if the user has not generated any input for a specified number of seconds, or "active" otherwise.
This is an asynchronous function that returns a Promise.
Syntax
let querying = browser.idle.queryState(
detectionIntervalInSeconds // integer
)
Parameters
detectionIntervalInSeconds-
integer. The system is considered idle ifdetectionIntervalInSecondsseconds have elapsed since the last user input detected.
Return value
A Promise that will be fulfilled with an idle.IdleState string, indicating the current state.
Browser compatibility
| desktop | mobile | ||||||
|---|---|---|---|---|---|---|---|
queryState | |||||||
locked | |||||||
Examples
In this simple snippet, we call queryState() and then check if the returned newState is idle or active, logging a message as appropriate. Because we have specified a detectionIntervalInSeconds of 15, an idle state will only be reported if there has been no user activity for at least 15 seconds
function onGot(newState) {
if (newState === "idle") {
console.log("Please come back — we miss you!");
} else if (newState === "active") {
console.log("Glad to still have you with us!");
}
}
let querying = browser.idle.queryState(15);
querying.then(onGot);
Note: This API is based on Chromium's chrome.idle API. This documentation is derived from idle.json in the Chromium code.